THIS IS HOW I DO MY PART FOR THE WORLD.
BIO FOR ADONE KAZE, THE MAGUS MASTER.

PERSONALITY
At his core, Adone is a very serious person. Hardworking and dedicated to his craft, the main things that run through his mind is his responsibilities as a Magus and as a Master, but that is both a positive and a negative. He tends to focus too hard on the tasks at hand, be that training or other Chaldean activities, working himself down to the bone to the point of exhaustion, or even passing out in some cases. With little regard for his own wellbeing, he is eternally a workaholic, even if he was to be used as a host for a Psuedo-Servant someday.
Despite all of that, though, that doesn't mean he doesn't care about those around him. Instead of showing that with words, however, he prefers to demonstrate his care with actions. That applies to both the mortal counterparts he works with, and the Servants. As hard and as constantly as he trains, he's never forceful in bringing those he fights alongside with him to learn how they fight, and how to best compliment them.
He's also quite the history buff, having studied to attempt to become a Master, be it in a Holy Grail War or with Chaldea from a young age. That does make particular Servants illicit somewhat of an unusual reaction from him, considering that some are genderbent, while others aren't even from their version of events. Don't even get him started on Alters, or Lostbelt Servants. Those aren't historically accurate at all.
Overall, Adone does his best to try and be, when he can, a pillar for those around him to be supported by. He isn't a passive man, opting to solve problems himself with help from those around him as needed, determined to ensure his duty is done, and that his world is saved. Not without consequence, of course, but... He does what he can, and what he believes is right.
BACKSTORY
The Kaze family line stems back a surprisingly long way, though they aren't as big as someone like the Einzberns or the Tohsakas. Nonetheless, for generations they have passed down their Magic Crest, all with the determination to grow stronger and learn as much as one can. When their mortal life ends, what they've learned is passed down to a worthy successor in the family, and they can continue their work.
Adone was born with such expectations, having the better luck with things like magical circuit counts and his affinity for magic. His upbringing was strict and grueling, the pressure of being the next Kaze constantly pushing him to be bigger and better than he had been before. The siblings he had, naturally, were both angry and jealous when he received the Magic Crest, having been given the family's blessing to continue along his path the best he could. He trained for years of his young, both enduring regular education and a magus upbringing.
As time went on, once he hit a legal, drinking age, the skills imparted to him by his Magecraft allowed for more and more applications of his skills, eventually to the point of Chaldea having their eye on him. Soon enough, he was recruited as one of their magus, set up as one of the Chaldea Master Candidates. The story, from this point, might seem familiar to some. Forty seven out of forty eight Masters were critically injured, leaving only one to take on the task of preventing the Incineration of Humanity, and eventually tackle the Lostbelts.
This story is one that is quite familiar, but at the same time, quite different. A Master that fights alongside his Servants, rather than simply commanding them from a distance. One that has more than just the Mystic Codes in his clothing, and the Servants by his side. In this branch of reality, Adone Kaze is the final Master of Chaldea. His skill isn't questionable, relying solely on others to get the job done. Same fights, different fighter.
MAGECRAFT
The Kaze family line has learned many different types of Magecraft over the years, but every member that obtains the Family Crest uses different parts of it. Adone is no exception, having developed and taken to particular skills in the set. For Adone, his Origin stems from Duty, using the Adaptation Thaumaturgy, with a Fire Element. The mental trigger for his magical circuits to activate is swords clashing, having found that the easiest thing to imagine.
MAGIC CREST & CIRCUITS
Adone's Magic Crest is located down his back, usually invisible unless activated via pumping magic through them. They've been said to symbolize that of a flowing river, showing infinite potential of the Magus that wields them, as well as the development of them throughout the Kaze lineage. His Magic Circuits count is around 40 main circuits, with 20 sub circuits outputting around 1200 units of magical energy, fairly decent for a Magus (especially one nominated to be a Master of Chaldea).
MAGE OF ORDER
Drawing upon the built in knowledge stored in his Magic Crest, Adone is able to wield any weapon he holds, so long as the proficiency has been passed down. If not, any weapon training that Adone receives is added to his Magic Crest, and is thus added to the Mage of Order skill. It assists Adone with fighting alongside his Servants, as well as adapting to their fighting styles by learning them himself. He can only use weapons while holding them and recognizing them as such, though the knowledge of how to use them is consistent. It is, arguably, one of (if not the most) important bit of Magecraft that Adone possesses, allowing him to do what he does best.
OFFENSIVE CAPABILITIES MODIFIER (OCM)
As a Master that has also become an active combatant in a lot of various fights, with a lot of various enemies, Adone has worked with Da Vinci to better gear himself for enemies in his way. When assisting Servants in combat, he brings along modified weaponry and ammunition, built for channeling and sustaining different offensive properties. From Anti-Demon to Anti-Divine, these weapons can have their properties changed via new magic being channeled inside, thanks to stored knowledge from Adone's Magic Crest. Initially, the plan was to design new ammo types and weapon coatings for each enemy type, but he would've been quickly overencumbered, so a new solution was formed. Thanks to that, the Offensive Capabilities Modifier, or OCM for short, is a Mystic Code that scans enemies, before informing what traits they have in order to be combated properly.
SERVANTS
Coming soon. Will be updated at random intervals (attempting to be when new Servants are added, but no promises). There is also no cap on the amount of Servants Adone may have at one time, so he'll do his best to keep track and give attention to all of those under his command.